#include <time.h>
#include "Game.h"

class MyGame : public Application
{
public:
	void Execute(){};
	void Draw(){};

	MyGame(int argc, char* argv[]) : Application(argc,argv) {
		initGraphics(800,600,16);
	};

	~MyGame() {};
};

int main( int argc, char* args[])
{
	MyGame myg(argc,args);
	myg.Run();
	
    return 0;
}
